![]() If you have a particular kind of need for a particular kind of item, you’re kind of going through the world looking for it, and that’s part of the game. In the game, there’s an element of looking around the world for enemies that have weapons you want – weapons and other equipment as well. "With the regular enemies, some of the enemies do have weapons you can take, and there are some that don’t. "There are regular enemies and there are bosses," Tsukuda says. "At the moment, they’re all bipedal, humanoid Arsenals, but we want to allow as much customization as possible, so I am thinking of different ways that we could introduce variation."ĭon't expect a full Monster Hunter-style experience, but Daemon X Machina allows players to snatch weapons and other items off fallen enemies. On the topic of customization, Tsukuda wants to give players freedom of expression – with the potential of even modifying Arsenals at a fundamental level. "It’ll be something that’s more focused on helping you coordinate with your teammates and helping each other out and increase the teamwork ability of your Arsenal." ![]() "I still can’t go into too much detail now, but I can tell you that with the fifth slot you can equip something that will be very useful in multiplayer," Tsukuda says. "Once you find those kind of items, if you’re playing co-op you can all wear the same mark on your mechas to mark yourself as a team," Tsukuda says.Īrsenals also have five upgrade slots, and one of them is mysteriously reserved for co-op. ![]() If you explore the world, you can find special paint jobs and tattoo-like decals for your Arsenals. If you do decide to bring some buddies along, there are some fun ways to express yourself. You can play the game alone or with friends. What's his plan? "I prefer to power my guy up," he says, laughing. That's optional though, and Tsukuda says he imagines there will be hardcore players who purposefully avoid upgrading their Outers to see if they can beat the game that way. If you level your hero enough, you can actually pick up and throw those tanks from outside of your Arsenal. In a quick demo, I see the standard Outer fighting against some tank-like enemies. Tsukuda says that's just the beginning of your potential. There are lots of tactical options like that." The stock Outer has a drone companion, which can blast enemies. "As an Outer, you can kind of lay in wait and ambush those enemies and take them down. "It can act as a kind of decoy and get the attention of enemies," Tsukuda says. While leaves you vulnerable, going on foot does have strategic benefits. You can take your character (called an Outer) out of your Arsenal (the game's name for the mecha) at will. "For example, if my player character becomes skilled with a sword, that skill will transfer over so that when he’s inside the mecha he’ll be able to use swords in his mecha as well." "There are plenty of games where you play either as a human character or as a mecha, but I wanted to bring the two together and produce a synergy between them," Tsukuda says.
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